I again tested the 4-plane planar mode with RGBI attribute decoding. When doing so, I initially forgot to put the appropriate test data back into the VRAM pages - instead four loading screens were loaded (from an earlier 512x384 test). What resulted was both a complete mess and also a great demo of planar mode, so I decided to take a picture and put it up here.
|Can you work out which game was loaded into which bitplane?|
|For fun, I did another one too...|